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Non-real time Ray-Tracer

Attachments

4 Images

Date

JAN 2022 ~ APR 2022

Solo Academic project.
Developed in C++ and BVH library.
Rendered image output.

-Image rendered with the ray-tracing algorithm.
-Each ray deal with diffuse, specular, and transmission lights.
-Use Monte-Carlo integration & importance sampling to calculate lights from infinite directions with acceptable performance.
-Apply next event estimation in light convoluting iteration to get acceptable output faster.
-Apply PBR&IBL to express ray-traced reflected light from HDR image background.

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